Once again, Comic Time has arrived. Episode 207! You may want to take a glance back at one-eleven if this stand-off has you a little puzzled. To be fair, that was definitely three years ago!
A new oekaki has been added to the gallery. As is generally the case, it's not safe for work. You know the drill by now!
Symphony of the Night came out on Live Arcade today! This is a pretty awesome development, since it's arguably one of the better Castlevania games. However, I would like to voice great disappointment in the severe lack of real "Achievements". Why do game developers on the 360 keep doing this? Achievements should be something challenging. You shouldn't just get them for progressing through the game, you're gonna do that anyway. They had an absolutely gigantic title to work with and all they could come up with were 12 Achievements, one of which involves beating the first boss? That's fucking lame. What about rare drops? What about going out of sequence? What about more stuff that you'd actually want to boast about after doing it?
I hope when Ikaruga comes out, Treasure does a little better at this.
I would definitely accept Mischief Makers on XBLA (it's one of the few games of theirs I haven't played...)! I only mention Ikaruga because there have been Internet Rumblings similar to those about Castlevania suggesting a high likelihood of it showing up soon.
Honestly, if I had to pick some titles of theirs that I'd really love to see on Live Arcade, I'd go with Radiant Silvergun, Bangai-O!, and Gunstar Heroes (but not Super Heroes, for reasons mentioned here).
Ikaruga? What about Mischief Makers?
I love all the ruby lately! She is my favorite one of all.
I LOVE THIS COMIC!